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	<title>Comments on: 64pixels are enough</title>
	<atom:link href="http://tinkerlog.com/2009/03/21/64pixels-are-enough/feed/" rel="self" type="application/rss+xml" />
	<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/</link>
	<description>Alex' blog</description>
	<lastBuildDate>Wed, 10 Mar 2010 23:29:18 +0100</lastBuildDate>
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		<item>
		<title>By: saw0</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-86253</link>
		<dc:creator>saw0</dc:creator>
		<pubDate>Mon, 28 Sep 2009 00:40:05 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-86253</guid>
		<description>Thank you so much :)

I found a Conversion table in the net.

Greetings

saw0</description>
		<content:encoded><![CDATA[<p>Thank you so much <img src='http://tinkerlog.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I found a Conversion table in the net.</p>
<p>Greetings</p>
<p>saw0</p>
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	<item>
		<title>By: Alex</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-86156</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 26 Sep 2009 14:56:58 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-86156</guid>
		<description>Hi saw0,
0x## is the hex notation.
As an example: 0x18 is one byte in hex. In bits it looks like this: 0001 1000, so first 4 digits is the 1, that last 4 is the 8. So that lights up the two LEDs in the middle.
Cheers,
Alex</description>
		<content:encoded><![CDATA[<p>Hi saw0,<br />
0x## is the hex notation.<br />
As an example: 0&#215;18 is one byte in hex. In bits it looks like this: 0001 1000, so first 4 digits is the 1, that last 4 is the 8. So that lights up the two LEDs in the middle.<br />
Cheers,<br />
Alex</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saw0</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-86155</link>
		<dc:creator>saw0</dc:creator>
		<pubDate>Sat, 26 Sep 2009 14:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-86155</guid>
		<description>Hey Alex!

Thanks for pointing this out, now i also see that the wiring is different.

I uncommented the part, It works flawlessly now.

Thanks for this nice Blinky, my girlfriend loves it :)

Just another question: I don&#039;t quite understand how to make own animations:

    0x18,    // ___XX___
    0x3C,    // __XXXX__
    0x7E,    // _XXXXXX_
    0xDB,    // X_XXXX_X

how can i translate the &quot;0x##&quot; part so i know which pixel i actually lights?

Greets and thanks in advance!

saw0</description>
		<content:encoded><![CDATA[<p>Hey Alex!</p>
<p>Thanks for pointing this out, now i also see that the wiring is different.</p>
<p>I uncommented the part, It works flawlessly now.</p>
<p>Thanks for this nice Blinky, my girlfriend loves it <img src='http://tinkerlog.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Just another question: I don&#8217;t quite understand how to make own animations:</p>
<p>    0&#215;18,    // ___XX___<br />
    0&#215;3C,    // __XXXX__<br />
    0&#215;7E,    // _XXXXXX_<br />
    0xDB,    // X_XXXX_X</p>
<p>how can i translate the &#8220;0x##&#8221; part so i know which pixel i actually lights?</p>
<p>Greets and thanks in advance!</p>
<p>saw0</p>
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	<item>
		<title>By: Alex</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-86131</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Sat, 26 Sep 2009 06:41:20 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-86131</guid>
		<description>Hi saw0,

the pinout looks the same, but the LEDs  of your matrix is common anode, while the one I used, was common cathode.
There is a code snippet (display_active_row) in the source that is commented out right now. Try to use that part.

Cheers,
Alex</description>
		<content:encoded><![CDATA[<p>Hi saw0,</p>
<p>the pinout looks the same, but the LEDs  of your matrix is common anode, while the one I used, was common cathode.<br />
There is a code snippet (display_active_row) in the source that is commented out right now. Try to use that part.</p>
<p>Cheers,<br />
Alex</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: saw0</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-86068</link>
		<dc:creator>saw0</dc:creator>
		<pubDate>Fri, 25 Sep 2009 11:34:03 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-86068</guid>
		<description>Hello :)

I am trying to build this with a 8x8 Led-Matrix:

http://www.jsweihao.com/pro/dz-6.jpg

It has the same witing as the one from Futurelec, but somehow i only end up with the whole matrix lit constantly. Any hints?

Thanks

saw0</description>
		<content:encoded><![CDATA[<p>Hello <img src='http://tinkerlog.com/wordpress/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>I am trying to build this with a 8&#215;8 Led-Matrix:</p>
<p><a href="http://www.jsweihao.com/pro/dz-6.jpg" rel="nofollow">http://www.jsweihao.com/pro/dz-6.jpg</a></p>
<p>It has the same witing as the one from Futurelec, but somehow i only end up with the whole matrix lit constantly. Any hints?</p>
<p>Thanks</p>
<p>saw0</p>
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	</item>
	<item>
		<title>By: Alex</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-80105</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 22 Jun 2009 20:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-80105</guid>
		<description>Chris, 
a CR2032 would work. Marcus did his Space Invader Button with it. http://interactive-matter.org/2009/04/space-invaders-button/
Maybe the battery life is a bit limitted.
Cheers,
Alex</description>
		<content:encoded><![CDATA[<p>Chris,<br />
a CR2032 would work. Marcus did his Space Invader Button with it. <a href="http://interactive-matter.org/2009/04/space-invaders-button/" rel="nofollow">http://interactive-matter.org/2009/04/space-invaders-button/</a><br />
Maybe the battery life is a bit limitted.<br />
Cheers,<br />
Alex</p>
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	<item>
		<title>By: Chris</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-80097</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Mon, 22 Jun 2009 18:32:10 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-80097</guid>
		<description>Is there anything special about a 3V CR2032 lithium battery that would make it unsuitable to power one of these?</description>
		<content:encoded><![CDATA[<p>Is there anything special about a 3V CR2032 lithium battery that would make it unsuitable to power one of these?</p>
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	<item>
		<title>By: robotguy.net/Blog &#187; Welcome to the Mazetrix</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-79850</link>
		<dc:creator>robotguy.net/Blog &#187; Welcome to the Mazetrix</dc:creator>
		<pubDate>Thu, 18 Jun 2009 04:56:02 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-79850</guid>
		<description>[...] My board is for a project based on the Tiletoy, and incidentally not unlike the Space Invaders Button, the Awesome and 64Pixels. [...]</description>
		<content:encoded><![CDATA[<p>[...] My board is for a project based on the Tiletoy, and incidentally not unlike the Space Invaders Button, the Awesome and 64Pixels. [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: 64 Pixels Roundup &#124; Interactive Matter</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-77852</link>
		<dc:creator>64 Pixels Roundup &#124; Interactive Matter</dc:creator>
		<pubDate>Wed, 20 May 2009 17:25:44 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-77852</guid>
		<description>[...] Tinkerlogs 64 Pixel Project [...]</description>
		<content:encoded><![CDATA[<p>[...] Tinkerlogs 64 Pixel Project [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://tinkerlog.com/2009/03/21/64pixels-are-enough/comment-page-1/#comment-77114</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 13 May 2009 06:35:37 +0000</pubDate>
		<guid isPermaLink="false">http://tinkerlog.com/?p=563#comment-77114</guid>
		<description>Hi Nate,
yes, at the end it&#039;s a &quot;the file is too big&quot;.
You can try to cut things down by removing some messages and/or animations.
Cheers,
Alex</description>
		<content:encoded><![CDATA[<p>Hi Nate,<br />
yes, at the end it&#8217;s a &#8220;the file is too big&#8221;.<br />
You can try to cut things down by removing some messages and/or animations.<br />
Cheers,<br />
Alex</p>
]]></content:encoded>
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